![]() You won't be dissappointed if you've played JSRF before and liked it. And don't worry, this game is still amazing. ![]() However, I'm pretty sure I covered some of the major differences. The game is described as '1 second per second of highly advanced funkstyle,' with a short synopsis of the game reading: 'Start your own cypher and dance, paint, trick, face off with the cops and. I'm sure there's more i'm forgetting, but like I said, I haven't played JSRF myself (Correct me if I'm wrong on any of these points) I plan to in the near future. Basically: If you're going downhill or going a decent speed on a rail, you need to jump to perform a midair trick. Instead, you automatically get points off of grinding and you do tricks automatically after jumping while moving at a fast speed. They don't grant you any speed and you don't do tricks on command. instead of spraying three, five, or seven little sections in a row for large paintings, you need to perform certain joystick movements in order depending on the painting's size and your character's graffiti skill. *Spray painting is a little bit different. Absolutely nothing looked, sounded or played like Jet Set Radio when it launched 18 years ago, and even today it’s still a truly one-of-a-kind experience. Everything is based off of momentum rather than speed. +You can create your own graffiti, even import images as graffiti if you have the right program. I haven't actually played JSRF myself, but i've seen gameplay of it and I think I can give you a decent answer based off of what I've seen. ![]() Since it sounds like you're coming from playing JSRF, I'll mention the differences from that perspective. JSR and JSRF are actually a bit more different from each other than you might think.
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